QuickShape 2025 for Blender 4.3
Improvements
More descriptive tooltips
Boolean hotkeys changed to CTRL+1 2 3 4 instead of + - / *
Keep same order of selected/active objects when launching tool
Force Circle Proportion has been removed. Auto Depth already exists if you want to make sure your Circle or Sphere is perfectly proportional mesh in the Z axis
Handle Isolated objects properly when drawing on surface
Alt MMB Drag setting
Bug Fixes
Force proportions
Modifiers from active + interactive shape
Ngon Snapping
Thickness
New Features
Error message for Workplane 2nd Point feature when it fails
QuickShape 2024 for Blender 4.2
Improvements
Collapsible tabs in prefs
Bug Fixes
Lazy Mouse (Guide) start position
Hide Custom Object from render
First Point Snapping
Inability to Right click after First Align Position and Surface Draw
QuickShape 2024 for Blender 4.1
New Features
Select Material to draw with via Hotkey
Improvements
Increased Max Text Size to 100
QuickDeform Guides (Lazy Mouse Smoothing and Lazy Nezumi style Angle Drawing) moved here
Custom Obj Orientation
Bug Fixes
Go back to users selected shading type when closing
Merge To Active now takes precedence and will turn off Mirror or Array if you try to have both on. The ideal workflow is to use Mirror for the first shape then you can turn Merge To Active on after so consequent shapes are created and merged into the object that has the mirror modifier
Ngon freeform lasso jittering
Ngon drag and release extra point creation
Improper rotation when drawing on a workplane that's been aligned to an ngon
Selected wrong object after drawing in On Surface mode
Along Normal improvements, but still not fully working yet. Best used on a flat plane with lasso only
QuickShape 2024 for Blender 4.0.2
New Features
Shape Offset amount added in pie menu and initial settings if you want to draw a certain distance off the workplane or viewplane
Delete Missed Points checkbox gives you the option to remove all the points that do not hit an object while using Surface drawing mode. If disabled you can draw a filled shape between surfaces very easily
Improvements
Organized Preferences and Menus
Bevel Segments limits raised to 10
Selecting a QT Material in the QuickPie Menu will automatically create the proper QT setup before applying the material to the drawn shape
Visual Border around viewport removed for cleanliness and keeping things simple
Force Circle Proportion option added in Pie Menu and initial settings
Support Edit Mode while using Interactive QuickShape
Ngon Arc keeps the last point you made
Ngon Preview Point renamed to Use Moving Point for clarity. This setting controls if you must explicitly click to create an ngon point, or your mouse position is taken as the final point
Interactive Mode does not change depth when in full orthographic (i.e., top side back) view, it will now only change the depth when you are in a view where you can see what's happening
Trackpad support
Bug Fixes
Mouse movement errors when multiple panels are open
Copy QuickTexture setup over to newly drawn shape if Modifiers AND Materials From Active are BOTH selected
Ngon Snapping
Taper caused UI to disappear
Geometry Nodes modifiers won't be applied when creating boolean shapes
Ngon snapping
Workplane error when switching from QuickCurve with the workplane active directly to QuickShape
Shape Orientation inconsistency
Repeat Shape fixed and changed to Ctrl Shift V by default
QuickShape 2024 for Blender 4.0
New Features
Custom Hotkeys: Change the hotkeys for practically every single command, the UI is automatically updated to display your new hotkeys
Customize Startup Settings: Choose your own default settings to have every time you launch QuickShape
Custom Shape: Draw, cut or separate with any selected object as a Custom Shape
Pressure setting for Lasso: Takes average pressure value on a 0-1 scale across the entire lasso drawing and uses it as a multiplier for the depth value
Material Picker in the QuickMenu so you can draw with Materials
Detailed Error Messages when something goes wrong
Generate UVs checkbox will add Cube Unwrapping to every QuickShape you make
Improvements
Redesigned lasso resolution algorithm: New angle setting to keep all "corners" when using lower (smoother) resolutions
Mouse movement to change settings now supports wrapping around viewport
Ctrl/Shift/Alt as multipliers to affect changing settings are now standardized
Randomize is now a global multiplier and you can choose which values are affected by the randomization
Redesigned Autodepth algorithm
Option to Mirror around World Origin instead of 3D Cursor
Only active in Object/Edit mode but stays open so you can jump back and forth between regular sculpting and drawing in QS Object/Edit mode
Compatibility with Hidden/Isolated objects
All unused hotkeys are now passing through, QuickShape only takes over the exact hotkeys you specify
Various Voxel and modifier controls have moved into QuickDeform, where they make more sense
N panel now moves UI text out of the way to not interfere
Improved Reset setting to now reset more (all) settings
Max Size parameter added in preferences so you can draw shapes larger than 200m if needed
Bug Fixes
Booleans on non mesh objects
Draw only on selected
Deselection of objects when starting QuickShape
Interactive depth gets clamped when pressing modifier key
Only draws UI in one viewport
Rename settings to be more descriptive
QuickShape 2023 for Blender 3.4
New Features
Added more tools to Ctrl+D pie menu
Adjust array with Shift+U
New setting for custom mouse speed multiplier for users with vastly different DPI/Monitor sizes
New setting to always center origin after booleans
New setting to retopo all newly made lasso shapes
New tool to convert procedural quickshapes to final shape and delete any boolean helpers
Bug Fixes
Handle bools on loft and assembly objs automatically
Ctrl/Alt Y hotkey stickiness
Changed hotkey for Procedural mode
Fixed Auto Depth
Renamed some preferences for clarity
Brushes renamed to Shapes
Remove QuickEmpty made for sphere
Cut through on in interactive mode will now default to a large size so you can immediately confirm the cut
All Joins renamed to Union to stay consistent with Blender
Scroll shape order not matching between menus
Box with Constrain + corner origin broken
Sphere crash in interactive mode
Sphere fix when using first click depth
Support booleans when using On Surface
Support different Blender UI resolution sizes
QuickShape 2022 for Blender 3.3.1
Bug Fixes
Boolean material issue fixed
Ngon brush Boolean fixes
Smaller minimum UI text size
Autosmooth/smoothshade fix
Shift+Q to change shapes while Interactive Mode is enabled fix
QuickShape 2022 for Blender 3.1.2
Bug Fixes
Bevel segment fix
QuickShape 2022 Version 2 for Blender 3.1
Bug Fixes
Workplane horizon error
UI text not visible under N panel, now automatically moves over
Merge to active issues fixed
Mirror + Mods From Active fix
Fixed creation of extra empties
Voxel Object Improvements
Better Mirror handling
Duplicate and Delete support
Modifiers/Materials from Active support
Resolution fix
New Preferences
Auto orthographic
Custom colors and line thickness
QuickShape for 2.90.1
Workplane V2! We rebuilt the workplane from scratch, making it more intuitive, more effective, and much faster
Brush size circle now matches blender unit scale
Improved Automatic UV system, works in conjunction with QuickDeform!
Expand/shrink size is now a percentage of the objects size to ensure you don't over-extrude
Ngon now snaps to the first point!
Alt Q pie menu added as a first step towards giving users an option to use less hotkeys overall
Hotkey changes:
MMB to confirm NGON
G to move shape
Shift + Space to repeat shape
Ctrl + Alt + RMB to rotate workplane around normal
ALT + W to reset workplane to the ground
Custom text scale and other customization options
Support for ALT Navigation
QuickShape V_5_0 for Blender 2.93.1
New voxel modeling workflow!
Procedural booleans
Interactive mode improvements
Added sphere brush
Linear array + Interactive array
Added new shape hotkeys (1-5, only in object mode)
Fix for Ngon add pt on confirm preview
Ngon RMB to confirm instead of MMB (MMB for Alt Nav users)
Ngon snapping changed to float
Naming fixes
Tooltips added
QuickShape V_4_8 for Blender 2.93
New voxel modeling workflow!
Added sphere brush
Linear array
Added new shape hotkeys (1-5, only in object mode)
Fix for Ngon add pt on confirm preview
Ngon RMB to confirm instead of MMB
Ngon snapping changed to float
Naming fixes
Tooltips added
QuickShape V_4_6 for Blender 2.93
Ngon changed to Right Click confirm instead of MMB
QuickShape V_4_5 for Blender 2.93 Auto Smooth added to Ctrl D menu
Revised and improved Sample Size and Resize features
Improvements to Expansion/Shrink tools
Use right click to cut through in Interactive Mode
Bug fixes
Fix for starting QS right after hiding an object
Hide bool objects from Render
Proper order for Merge To Active
Multiple improvements to remesh/smooth/merge to active workflow
Sample Size fix
QuickTexture Compatibility
QuickShape V_4_5 for Blender 2.93
Auto Smooth added to Ctrl D menu
Revised and improved Sample Size and Resize features
Improvements to Expansion/Shrink tools
Use right click to cut through in Interactive Mode
Bug Fixes and Updates
Fix for starting QS right after hiding an object
Hide bool objects from Render
Proper order for Merge To Active
Multiple improvements to remesh/smooth/merge to active workflow
Sample Size fix
QuickTexture Compatibility
QuickShape V_4_4 for Blender 2.83, 2.91, 2.92
Improvements to Expansion/Shrink tools
Bug Fixes and Updates
Fix for starting QS right after hiding an object
QuickShape V_4_3 for Blender 2.83, 2.91, 2.92
Revised and improved Sample Size and Resize features
Improvements to Expansion/Shrink tools
Bug Fixes and Updates
Fix for starting QS right after hiding an object
QuickShape V_4_2 For Blender 2.91
Q conflict with other addons
Auto Align with Interactive Depth
Prevent maximize screen crash error (Go full screen BEFORE running the tool)
QuickShape V_4_1 For Blender 2.91
3D Mouse Support
Hotkeys now match Blenders style in that you don't have to press and hold anymore! IE: Press 'F' once and let go to activate brush resizing by moving the mouse, and then you can either press the same hotkey to close it or press LMB
When editing any settings holding Shift/Ctrl/Alt will slow it down/speed it up/drastically speed it up respectively. This is very useful if your scene is really big or small and the default speed isn't enough
Isolate and Hide support
Instanced/multi user geometry support
Switch to the old boolean system in Ctrl D menu (if booleans are being slow, change to this!)
Fixed depth sample and depth editing
Improved Collection management
New algo implemented to allow for better drawing with the lasso tool, no more geometry errors
Option to add a point on final NGON confirmation
Bug Fixes and Updates
Cavity/Shadow bug fixes
Revamped Mirror and Array system, more intuitive and simple. If it starts getting slow, consider just having a mirror on the object you are cutting, and/or switching to old boolean system. Interactive Width! A new mode that lets you set the size of the shape in 3D after you have drawn it Unified N Panel with all QuickTools Bug Fixes and improved Alt Nav support K reset for metaball
QuickShape Blender 2.90_1 V 3
New Snapping system that works in combination with QuickDeform Select a smoothing amount and a snapping angle and use the lasso tool to draw perfectly straight lines, even in perspective! Hold SHIFT to temporarily draw freehand Thickness (solidify) now supports separate (green shape) Mirror/Array 3D Cursor System V2 When you select one of the axes in the CTRL D menu and draw, every modifier and empty will be created and linked for you With Modifiers From Active (enabled by default) on, you will draw with the Mirror/Array settings from your selected object As soon as you draw a shape, the checkboxes will TURN OFF. The power in this method comes from the ability to have multiple setups by reactivating the checkbox and setting a new 3D cursor location, and then bounce between them for your new objects by just choosing a different selected object before drawing. Try it out! New "Along Normal" workplane mode New "First Click" workplane mode
Bug Fixes and Updates
New Solidify option If Thickness is above 0 it adds a solidify modifier internally Only works for Subtract, Intersect and Separate Workplane improvements Clearer naming New "First Click" method for Depth/Align Depth Preview Circle bug fix Box constrain drawing wrong direction bug fix Auto Array and Auto Mirror bug fixes ALT Navigation fully supported
QuickShape Blender 2.90_1 V2_7
Bug fix for AutoUVs Stay in edit mode if you exit QS in exit mode 3D Mouse support added Further improvements to prevent shape colors getting stuck. Additionally, press ESC mid-draw if it's stuck and it will reset it for you
QuickShape Blender 2.90_1 V2_6
If you have nothing selected but you have an active object, QS will now work on the active object Improvements to SHIFT/CTRL/ALT getting stuck Always go into VIEW ALIGN when entering Shift F (press W into empty viewport to go back to view align if you are aligned to an object) Corner draw method for Circle shape added Renamed Towards View/Away From View to Towards/Away Start with Lasso brush by default Icons at the top of the view will be clickable regardless of your buffer window size setting Added NGON Snapping Sensitivity in preferences, this determines the sensitivity for when you snap back to the first point with NGON UI now supports non standard DPI
Bug Fixes and Updates
Bug fix for Array with Metaballs error Bug fix for brush size circle not appearing when in top view Bug fix for material from active + modifiers from active + merge to active combo Bug fix for Workplane aligning to invisible objects when isolated
QuickShape Blender 2.90_1 V2_5
Workplane V2! We rebuilt the workplane from scratch, making it more intuitive, more effective, and much faster Brush size circle now matches blender unit scale Improved Automatic UV system, works in conjunction with QuickDeform! Expand/shrink size is now a percentage of the objects size to ensure you don't over-extrude Ngon now snaps to the first point! Alt Q pie menu added as a first step towards giving users an option to use less hotkeys overall Hotkey changes: MMB to confirm NGON G to move shape Shift + Space to repeat shape Ctrl + Alt + RMB to rotate workplane around normal ALT + W to reset workplane to the ground Custom text scale and other customization options Support for ALT Navigation Local Array Intersect Boolean added to Menu Merge To Active bug fixes Circle constrain fix Fix for QuickShape not going away if trying to launch in multiple views Window buffer fixes Fix for text not adapting to window size on the fly New intersect (purple shape) boolean Useful shader settings in CTRL D menu ALT D and CTRL P hotkey changes
Bug Fixes and Updates
Voxel Modeling 2.0 Most changes are under the hood but the workflow is much more stable now, and integrates very well with new QuickDeform options New Width UI preview Can now draw new shapes that have width Redesigned Pie Menu Interactive Array improvements and general bug fixes
QuickShape V_4 For Blender 2.91
Hotkeys now match Blenders style in that you don't have to press and hold anymore! IE: Press 'F' once and let go to activate brush resizing by moving the mouse, and then you can either press the same hotkey to close it or press LMB When editing any settings holding Shift/Ctrl/Alt will slow it down/speed it up/drastically speed it up respectively. This is very useful if your scene is really big or small and the default speed isn't enough Isolate and Hide support Instanced/multi user geometry support Switch to the old boolean system in Ctrl D menu (if booleans are being slow, change to this!) Fixed depth sample and depth editing Improved Collection management New algo implemented to allow for better drawing with the lasso tool, no more geometry errors Option to add a point on final NGON confirmation
Bug Fixes and Updates
Cavity/Shadow bug fixes Revamped Mirror and Array system, more intuitive and simple. If it starts getting slow, consider just having a mirror on the object you are cutting, and/or switching to old boolean system. Interactive Width! A new mode that lets you set the size of the shape in 3D after you have drawn it Unified N Panel with all QuickTools
QuickShape V_3_5 For Blender 2.83, 2.90.1, 2.91
Draw in Sculpt mode! Draw on Surface method added (requires remesh value to be above 0 if in Object mode) Voxel Remesh every shape automatically with resolution setting in Ctrl D menu Will automatically apply voxel remesh to shapes drawn in Sculpt Mode that match the current resolution of the object. Merge To Active set to 'ON' when drawing in sculpt mode will remesh AFTER the shape is joined together, thus creating one solid mesh. Merge To Active 'OFF' will keep each mesh separate, thus creating an automatic face set. Both methods can be super useful depending on the task! Alt + F to change depth of shape after it's been drawn Option added to type in Depth in Ctrl D menu Option added...
Bug Fixes
Fix cavity/shadow bug Fix alt nav bug
QuickShape V_3_4 For Blender 2.83, 2.90.1, 2.91
Draw in Sculpt mode! Draw on Surface method added (requires remesh value...
Bug Fixes
Fix cavity/shadow bug
QuickShape 2
Rebuilt Metaball system from scratch Now supporting Metaball Mirroring New procedural boolean workflow Shape cutting now works on any number of selected objects RMB...
Bug Fixes
Multiple drawing bug fixes Enabled support...
QuickShape
Draw Shapes in 3D with lasso!