QuickDeform 2024 For Blender 4.1

New Features

  • Checkboxes to Apply Rotation and Scale option automatically after Remeshing so the mesh is immediately ready for sculpting

  • Checkbox to show Lattice Always In Front

  • Use Custom Profile for QuickTubes (set in QuickDeform Pie Menu)

  • Startup Settings added to Preferences

Improvements

  • Guides are now moved into QuickShape/QuickCurve since it makes more sense to have them in there

  • Loft is now an interactive tool so you can select the curve order

  • Max Text Size increased to 100

  • Grab Hard brush in QuickDeform Sculpt Pie now defaults to Projected Falloff

Bug Fixes

  • Crash when remeshing with nothing selected

  • Crash when Mask Extracting on a mesh with no mask

  • Linear Array resetting copies after running a second time

  • QuickGrab Project Through

  • Close QuickDeform when running other addon directly from inside a QuickDeform tool

  • Linear Array amount arrow not changing copies

  • Linear Array proper mapping between Mouse Movement and Gizmo Arrows

  • Linear Array allow for fine tuning instead of resetting copy amount on new arrow press

  • Linear Array shift click arrow to reset to 0

  • QuickMirrorArray Unecessary origin and orientation resets

  • Block "V" off during QuickBend so it doesn't activate any other tools besides ours

  • Undoing in Sculpt Mode also undoes QuickSculpt changes

  • Bend around Cursor not updating in real time

QuickDeform 2024 for Blender 4.0.2

Bug Fixes

  • Mouse movement errors when multiple panels are open

  • Pivot projection

  • Remesh joins objects first if multiple are selected

  • Lattice Object Align errors and rename for clarity

Improvements

  • "Flip Axis" hotkey added for the Bend tool. Depending on your object orientation you might have to enable this and then you should be able to bend the object in the orientation you are expecting

  • QuickGrab remesh keeps modifiers

  • Pie Menu stays available when in QuickGrab so you can easily edit the resolution

QuickDeform 2024 for Blender 4.0

New Features

  • Support for using textures as a Stencil

  • UI is automatically updated to display your custom hotkeys

  • Detailed Error Messages when something goes wrong

  • Merge Voxel Objects

  • Hold Ctrl to Extract a single sided mesh with QuickExtract

  • QuickPivot origin set to the +/- X/Y/Z of the bounding box

Improvements

  • Rake set to Area Plane not View for QuickSculpt brushes

  • N panel now moves UI text out of the way to not interfere

  • Mouse movement to change settings now supports wrapping around viewport

  • Ctrl/Shift/Alt as multipliers to affect changing settings are now standardized

  • All unused hotkeys are now passing through, QuickDeform only takes over the exact hotkeys you specify

  • Bend and Radial Array now additionally support Local/Cursor Orientation

  • Drag Selection now possible in Lattice and other tools

  • Use Custom Profile with QuickTubes

  • Edit existing QuickTubes radius

Bug Fixes

  • Only draws UI in one viewport

  • Rename settings to be more descriptive

QuickDeform 2023 for Blender 3.4

New Features

  • ALT+Q pie menu for QuickTools

  • QuickSculpt

    • Ctrl+Shift+F pie menu for Sculpt Mode

    • Finely tuned Brush Presets

    • Alpha selection menu

    • Easy access to all useful settings

    • Control Multires and Dynamesh settings

    • Control Masks and Facesets

    • Brush settings

    • New Voxel Remesh upres/downres tool

  • QuickTubes V2

    • QuickTubes cap fill

    • QuickTubes custom profiles

  • Mirror/Array V2

    • Local/Global space option for Mirror and Linear Array

    • New setting to disable all hotkeys except the pie menus

    • New setting for custom mouse speed multiplier for users with vastly different DPI/Monitor sizes

  • QuickSmooth supports Edit Mode selections

  • QuickPivot will now work on any number of selected objects

Bug Fixes

  • Loft stability improved

  • Support different Blender UI resolution sizes

  • Extract mesh mouse movement in sculpt mode is too sensitive

  • Sculpt mode with U then ctrl Z takes you out of sculpt mode

  • Uncheck clipping on Mirror

  • Support different Blender UI resolution sizes

QuickDeform 2022 for Blender 3.3.1

  • QuickTubes edit mode fix

  • Smaller minimum UI text size

QuickDeform 2022 for Blender 3.1.2

  • Alt nav support for QuickGrab

  • Voxel modifier put in proper place after remeshing a QuickTexture object

  • Apply Voxel Object

  • Quick Procedural UV's

    • This sets up a QuickTexture style procedural UV setup via modifier so that you can apply saved QuickTextures from an asset library

QuickDeform 2022 Version 2 for Blender 3.1

  • Error creating Voxel Objects if QuickShape/QuickCurve hasn't been run first fix

  • New Procedural Loft system!

    • Keep curves and edit them in realtime while seeing the final lofted mesh

  • QuickGrab

    • New all in one tool for selections

    • Offers a way to use a Sculpt Move-esque brush on your curves/polygons while in object mode

    • Works on multiple selected objects at once

    • Comes with Smoothing and Falloff controls

  • Smooth Modifier improvements

QuickDeform 2022 for Blender 3.1.2

  • Alt nav support for QuickGrab

  • Voxel modifier put in proper place after remeshing a QuickTexture object

  • Apply Voxel Object

  • Quick Procedural UV's

    • This sets up a QuickTexture style procedural UV setup via modifier so that you can apply saved QuickTextures from an asset library

QuickDeform 2022 Version 1 for Blender 3.0

  • Brand new Pie Menu activated with Ctrl+Shift+F

  • Ctrl+X Mirror now works on Cameras! Flip the render view to get a fresh look at the composition, just like in 2D

  • Middle mouse wheel in Lattice will add/subtract 1 division for each axis. Very handy to quickly increase the resolution

  • Decimation modifier added with 3 levels of strength: 90%, 75%, 50% polycount reduction

  • Voxel Modeling tools have been added to assist you when working with QuickShape/QuickCurve voxels

QuickDeform Blender 2.90_1 V 3

  • New Snapping system that works in combination with QuickCurve and QuickShape

    • Select a smoothing amount and a snapping angle and draw perfect lines, even in perspective!

  • Hold SHIFT to temporarily draw freehand

  • Default Lattice divisions

  • Quick Tubes

    • Convert selected geometry/edges into bezier curves

    • Create curves from selected edges in edit mode with QuickTubes

  • Mirror and Array now operating in global space at all times

  • Support for modifiers to be placed on curves

  • Default division settings for Lattice added to N Panel

  • Tons of general stability improvements

  • ALT Navigation fully supported

QuickDeform Blender 2.90_1 V2_7

  • Brand new Loft system!

  • Brand new Solidify shortcut!

  • Radial Array bug fix

  • 3D Mouse Support added

  • Lattice stability improvements

  • Radial Array stability improvements

QuickDeform Blender 2.90_1 V2_6

  • Refined UI to match QuickShape (DPI, Text Size options etc)

  • N panel refinement

  • Bug fixes for Remesh errors

QuickDeform Blender 2.90_1 V2_5

  • Instant Remesh keeps UV modifiers from QuickShape (CTRL R / CTRL SHIFT R ONLY)

  • CTRL + Enter with Lattice to apply modifier

  • Undo and stability improvements

  • Bug fix when running remesh from edit mode

QuickDeform Blender 2.90_1 V2_3

  • Instant Remesh keeps UV modifiers from QuickShape (CTRL R / CTRL SHIFT R ONLY)

  • CTRL + Enter with Lattice to apply modifier

  • Undo and stability improvements

QuickDeform V_5_0 For Blender 2.93.1

  • QuickPivot! Manipulate the origin of your geometry with an empty

  • Voxel Modeling workflow (streamlined for working with QuickShape/QuickCurve). Convert any existing object to our geometry nodes voxel setup. Edit the resolution and smoothing at any time of any voxel object in the viewport

  • Tooltips added

QuickDeform V_4_8 For Blender 2.93

  • Tooltips added

  • Bend Gizmo axis now corresponds with the direction you will bend towards instead of the axis you are bending around

  • Voxel Modeling workflow (streamlined for working with QuickShape/QuickCurve). Convert any existing object to our geometry nodes voxel setup. Edit the resolution and smoothing at any time of any voxel object in the viewport

QuickDeform V_4_5 For Blender 2.93

  • Changed cursor shortcut from C to X on Mirror for consistency

  • Extra digit added to Voxel Remesh min value

  • Quick Extract bug fix

  • QuickTexture compatibility

QuickDeform V_4_4 For Blender 2.83, 2.91, 2.92

  • Changed cursor shortcut from C to X on Mirror for consistency

QuickDeform V_4_3 For Blender 2.83, 2.91, 2.92

  • Changed cursor shortcut from C to X on Mirror for consistency

QuickDeform V_4_2 For Blender 2.91

  • Mirror fix

QuickDeform V_4_1 For Blender 2.91

  • New Bend tool!

  • Improved Collection management

  • Support for Multi User data

  • Various bug fixes

  • Quicktools all in one N panel

  • 3D Mouse Support

QuickDeform V_4 For Blender 2.91

  • New Bend tool!

  • Improved Collection management

  • Support for Multi User data

  • Various bug fixes

  • Quicktools all in one N panel

QuickDeform V_3_4 For Blender 2.83, 2.90.1, 2.91

  • Pressing 'U' will exit Sculpt Mode if your mouse is not over an object

  • Minor bug fixes with regards to applying scale

QuickDeform 2 For Blender

  • New Smooth Shape system

  • New 1 click mask extraction workflow in Sculpt mode

  • Customize hotkeys in preferences

  • Enter/Exit tool with same hotkey

  • Check N panel for more hotkey adjustments

  • All tools now support any number of object selections

  • Edit current Lattice divisions if you select the Lattice object before entering QuickDeform

  • Shows division numbers for lattice on screen

  • Enabled support for more default blender hotkeys

QuickDeform 1 For Blender

  • Launch and setup modifiers with 1 click!

  • All settings controlled with hotkeys and viewport gizmos, no menus needed!

  • Mirror

  • Bend

  • Remesh