QuickCurve 2025 for Blender 4.3
Improvements
Alt MMB Drag setting Handle Isolated objects properly when drawing on surface
Bug Fixes
Ngon Snapping Autostraighten
New Features
Support for Single Sided Custom Object (IE: Use a plane to draw Hair Cards) Error message for Workplane 2nd Point feature when it fails
QuickCurve 2024 for Blender 4.2
Improvements
Collapsible tabs in prefs
Bug Fixes
Lazy Mouse (Guide) start position
Hide Custom Object from render
RectX and Y brushes origin and direction
QuickCurve 2024 for Blender 4.1
New Features
Select Material to draw with via Hotkey
Ignore Curves option when Drawing On Surface or Projecting for Workplane positioning
Improvements
Increased Max Text Size to 100
QuickDeform Guides (Lazy Mouse Smoothing and Lazy Nezumi style Angle Drawing) moved here
Line Mode renamed to Ngon
Custom Obj Orientation
Bug Fixes
Ngon Snapping
Merge To Active + Draw On Surface
Go back to users selected shading type when closing
MMB Fix
Cursor on Surface stuck
Custom Object not going the full length of the curve in certain cases
Line Mode (Ngon) snapping
Merge to Active changing origin
Shift/Alt/Ctrl Drawing adding extra point
Line mode with tablet
Twist when continuing stroke with ALT
Merge to Active with a Mesh not joining because curve is not mesh (now auto converting curve to mesh)
Separating curves that don’t have enough points
Randomization + Twist not applying full length of curve
Taper not resetting
QuickCurve 2024 for Blender 4.0.2
New Features
Brush Tilt setting added in pie menu and initial settings. Particularly useful with the Square Curve Brush to quickly add a different type of curve without having to use a custom brush profile
Brush Offset amount added in pie menu and initial settings if you want to draw a certain distance off the workplane or viewplane
Improvements
Visual Border around viewport removed for cleanliness and keeping things simple
Cleared up some confusing naming
Selecting a QT Material in the QuickPie Menu will automatically create the proper QT setup before applying the material to the drawn shape. Important note: Convert To Mesh May need to be selected, depending on if your QT used the procedural setup or the UV's
Organized preferences and menus
Removed Weld modifier from Curves which helps proper shading appearance. You may need to manually weld the curves if you want to convert to polygon and model the ends, Blender separates the caps. Not necessary if voxelizing
Trackpad support
Bug Fixes
Mouse movement errors when multiple panels are open
Copy QuickTexture setup over to newly drawn shape if Modifiers AND Materials From Active are BOTH selected. Important note: Convert To Mesh May need to be selected, depending on if your QT used the procedural setup or the UV's
QuickCurve 2024 for Blender 4.0
New Features
Custom Hotkeys - Change the hotkeys for practically every single command, the UI is automatically updated to display your new hotkeys
Customize Startup Settings - Choose your own default settings to have every time you launch QuickCurve
More built-in Custom Brushes and Profiles
Material Picker in the QuickMenu so you can draw with Materials
Detailed Error Messages when something goes wrong
UI
Border around drawing area
Third color for hotkeys
Preview for Cyclic drawing
Mac Metal support!
Improvements
Resolution setting now goes from 1-10 for more control
Mouse movement to change settings now supports wrapping around viewport
Ctrl/Shift/Alt as multipliers to affect changing settings are now standardized
Randomize is now a global multiplier and you can choose which values are affected by the randomization
Custom Brush system added object picker
Refined system on handling custom brushes to leave original object intact
Store points in global space so you can draw Ngon points on surface even while changing perspective
Option to Mirror around World Origin instead of 3D Cursor
Depth setting is only shown when using a brush that can take advantage of it
Only active in Object mode but stays open so you can jump back and forth between regular editing/sculpting and drawing in QC Object mode
Compatibility with Hidden/Isolated objects
All unused hotkeys are now passing through, QuickCurve only takes over the exact hotkeys you specify
Erase only on selected objects for better performance
Various Voxel and modifier controls have moved into QuickDeform, where they make more sense
N panel now moves UI text out of the way to not interfere
Improved Reset setting to now reset more (all) settings
Line Mode checkbox added in Ctrl D menu to force Line Mode at all times instead of needing to press Alt Shift LMB
Bug Fixes
Consistent Twist
Wrapping on small scale objects
Rename settings to be more descriptive
Only draws UI in one viewport
QuickCurve 2023 for Blender 3.4
New Features
Add more tools to Ctrl+D pie menu
New setting for custom mouse speed multiplier for users with vastly different DPI/Monitor sizes
New setting to auto circularize after drawing a curve
Autohide objects after selecting them for Custom Mesh
Bug Fixes
Renamed some preferences for clarity
Support different Blender UI resolution sizes
Adjust array
Custom mesh
Ctrl/Alt Y hotkey stickiness
QuickCurve 2022 for Blender 3.3.1
Eraser fix
Smaller minimum UI text size
QuickCurve 2022 for Blender 3.1.2
Pressure
QuickCurve 2022 Version 2 for Blender 3.1
Bug Fixes
Workplane horizon error
Revolve mesh normal issues
Overlays error
UI text not visible under N panel, now automatically moves over
Ctrl Shift F not passing through
Curve Smoothing through QD
Merge to active array issue
Mirror + Mods From Active bug
Fixed creation of extra empties
Drawing improvements
Upgrade to GPU drawing method
Line mode replaced with just pressing a hotkey
More accurate eraser that can split curves
Redesigned Custom Object system from scratch
Surface drawing improvements
Voxel Object Improvements
Better Mirror handling
Duplicate and Delete support
Modifiers/Materials from Active support
Resolution fix
New Preferences
Auto orthographic
Custom colors and line thickness
Wrap mode
Draw wrapping curves over objects
2 Point Workplane
Select 2 points to orient the workplane between them
QuickCurve V_3_0 For Blender 2.93.1
New voxel modeling workflow!
Linear array + Interactive array
Added new brush hotkeys (1-2, only in object mode)
Fix for Ngon add pt on confirm preview
Ngon RMB to confirm instead of MMB (MMB for Alt Nav users)
Naming fixes
Tooltips added
Fixed Taper direction
QuickCurve 2022 Version 1 for Blender 3.0
Voxel Modeling 2.0 - Most changes are under the hood but the workflow is much more stable now, and integrates very well with new QuickDeform options
Redesigned Pie Menu
Surface draw on selected option. This is useful if you want to be more selective with what object you use as collision geometry for drawing on the surface
Interactive Array improvements and general bug fixes
You don't need to install a different version if you are on mac anymore, this one works on any OS
QuickCurve V_2_8 For Blender 2.93
Naming fixes
Tooltips added
Fixed Taper direction
QuickCurve V_2_5 For Blender 2.93
Bug fixes
Circularize
Shift X
Overlay UI jitter
Edit size
Copy to modifiers with Convert to Mesh active
Zero size brush error
Working off of 0,0,0 in perspective mode is now fixed, simply move your 3D cursor to your new working location
QuickCurve V_2_4 For Blender 2.83, 2.91, 2.92
Bug fixes
Circularize
Shift X
Overlay UI jitter
Edit size
Copy to modifiers with Convert to Mesh active
Zero size brush error
QuickCurve V_2_3 For Blender 2.83, 2.91, 2.92
Bug fixes
Circularize
Shift X
Overlay UI jitter
Edit size
Copy to modifiers with Convert to Mesh active
Zero size brush error
QuickCurve V_2_2 For Blender 2.91
Q conflict with other addons
Prevent maximize screen crash error (Go full screen BEFORE running the tool)
Mac fix
QuickCurve V_2 For Blender 2.91
Hotkeys now match Blenders style in that you don't have to press and hold anymore! IE: Press 'F' once and let go to activate brush resizing by moving the mouse, and then you can either press the same hotkey to close it or press LMB
When editing any settings holding Shift/Ctrl/Alt will slow it down/speed it up/drastically speed it up respectively. This is very useful if your scene is really big or small and the default speed isn't enough
Convert curve to geometry after drawing with CTRL D menu option
Revamped resolution, much better bezier point distribution for easier editing
New Depth setting which acts as a scale along the drawing direction. By default, this is linked 1:1 with the Width so the larger your brush the deeper into 3D space it goes. However If you change the Depth size it will decouple and now regardless of your size, the depth will be the value you set it to. Press 'K' to reset it. Note: Does not work when drawing on surface
Isolate and Hide support
Instanced/multi user geometry support
Fixed depth sample and depth editing
Improved Collection management
Option to add a point on final NGON confirmation
Cavity/Shadow bug fixes
Revamped Mirror and Array system, more intuitive and simple
Unified N Panel with all QuickTools
QuickCurve V_2_1 For Blender 2.91
3D Mouse Support
Hotkeys now match Blenders style in that you don't have to press and hold anymore! IE: Press 'F' once and let go to activate brush resizing by moving the mouse, and then you can either press the same hotkey to close it or press LMB
When editing any settings holding Shift/Ctrl/Alt will slow it down/speed it up/drastically speed it up respectively. This is very useful if your scene is really big or small and the default speed isn't enough
Convert curve to geometry after drawing with CTRL D menu option
Revamped resolution, much better bezier point distribution for easier editing
New Depth setting which acts as a scale along the drawing direction. By default, this is linked 1:1 with the Width so the larger your brush the deeper into 3D space it goes. However If you change the Depth size it will decouple and now regardless of your size, the depth will be the value you set it to. Press 'K' to reset it. Note: Does not work when drawing on surface
Isolate and Hide support
Instanced/multi user geometry support
Fixed depth sample and depth editing
Improved Collection management
Option to add a point on final NGON confirmation
Cavity/Shadow bug fixes
Revamped Mirror and Array system, more intuitive and simple
Unified N Panel with all QuickTools
Bug Fixes and improved Alt Nav support
QuickCurve V_1_3 For Blender 2.83, 2.90.1, 2.91
Draw in Sculpt mode!
Voxel Remesh every curve automatically with resolution setting in Ctrl D menu in either Sculpt and Object mode
Merge To Active set to 'ON' when drawing in sculpt mode will remesh AFTER the shape is joined together, thus creating one solid mesh. Merge To Active 'OFF' will keep each mesh separate, thus creating an automatic face set. Both methods can be super useful depending on task!
Alt + F change depth of shape after it's been drawn
Option added type Depth Ctrl D menu
Option added change Direction Ctrl D menu
Improvements Rotate/Move/Scale system when editing shapes
Resets shading mode back whatever had exiting addon
Hide instance plane when arraying object
Fix random size not resetting bug
Fix cavity/shadow bug
Fix alt nav bug
QuickCurve V_1_2 For Blender 2.83, 2.90.1, 2.91
Draw Sculpt mode!
Voxel Remesh every curve automatically resolution setting Ctrl D menu either Sculpt Object mode
Merge Active set 'ON' when drawing sculpt mode remesh AFTER shape joined together, thus creating one solid mesh. Merge Active 'OFF' keep each mesh separate, thus creating automatic face set. Both methods super useful depending task!
Alt + F change depth shape after it's been drawn
Option added type Depth Ctrl D menu
Option added change Direction Ctrl D menu
Improvements Rotate/Move/Scale system when editing shapes
Resets shading mode back whatever had exiting addon
Hide instance plane when arraying object
Fix random size not resetting bug
Fix cavity/shadow bug
QuickCurve
QuickCurve enables draw round box custom profile even custom objects right view!
New Snapping system works combination QuickDeform
Select smoothing amount snapping angle draw perfectly straight lines even perspective!
Hold SHIFT temporarily draw freehand
Line Mode/Freehand drawing mode
Draw curves along objects surface normal workplane
Supports curve curve drawing!
Comes Eraser :)
Customizable settings per curve before OR after drawing!
Taper
Random noise
Random size
Twist
Add noise
Change size
And much more
Draw Pressure sensitivity
Custom Profile/OBJ Drawing
If single face curve use profile
If mesh use draw array copies along curve
Ensure proper orientation make sure mesh transformations applied laying "Z up" facing "Negative Y" forward direction
Mirror/Array/Revolve Cursor System V2
When select axes CTRL D menu draw every modifier empty created linked
With Modifiers From Active (enabled default) draw Mirror/Array/Revolve settings selected object
As soon draw shape checkboxes TURN OFF. Power method comes ability multiple setups reactivating checkbox setting cursor location, then bounce between new objects choosing different selected object before drawing. Try out!