QuickCurve 2025 for Blender 4.3

Improvements

Alt MMB Drag setting Handle Isolated objects properly when drawing on surface

Bug Fixes

Ngon Snapping Autostraighten

New Features

Support for Single Sided Custom Object (IE: Use a plane to draw Hair Cards) Error message for Workplane 2nd Point feature when it fails

QuickCurve 2024 for Blender 4.2

Improvements

Collapsible tabs in prefs

Bug Fixes

Lazy Mouse (Guide) start position
Hide Custom Object from render
RectX and Y brushes origin and direction

QuickCurve 2024 for Blender 4.1

New Features

Select Material to draw with via Hotkey
Ignore Curves option when Drawing On Surface or Projecting for Workplane positioning

Improvements

Increased Max Text Size to 100
QuickDeform Guides (Lazy Mouse Smoothing and Lazy Nezumi style Angle Drawing) moved here
Line Mode renamed to Ngon
Custom Obj Orientation

Bug Fixes

Ngon Snapping
Merge To Active + Draw On Surface
Go back to users selected shading type when closing
MMB Fix
Cursor on Surface stuck
Custom Object not going the full length of the curve in certain cases
Line Mode (Ngon) snapping
Merge to Active changing origin
Shift/Alt/Ctrl Drawing adding extra point
Line mode with tablet
Twist when continuing stroke with ALT
Merge to Active with a Mesh not joining because curve is not mesh (now auto converting curve to mesh)
Separating curves that don’t have enough points
Randomization + Twist not applying full length of curve
Taper not resetting

QuickCurve 2024 for Blender 4.0.2

New Features

Brush Tilt setting added in pie menu and initial settings. Particularly useful with the Square Curve Brush to quickly add a different type of curve without having to use a custom brush profile
Brush Offset amount added in pie menu and initial settings if you want to draw a certain distance off the workplane or viewplane

Improvements

Visual Border around viewport removed for cleanliness and keeping things simple
Cleared up some confusing naming
Selecting a QT Material in the QuickPie Menu will automatically create the proper QT setup before applying the material to the drawn shape. Important note: Convert To Mesh May need to be selected, depending on if your QT used the procedural setup or the UV's
Organized preferences and menus
Removed Weld modifier from Curves which helps proper shading appearance. You may need to manually weld the curves if you want to convert to polygon and model the ends, Blender separates the caps. Not necessary if voxelizing
Trackpad support

Bug Fixes

Mouse movement errors when multiple panels are open
Copy QuickTexture setup over to newly drawn shape if Modifiers AND Materials From Active are BOTH selected. Important note: Convert To Mesh May need to be selected, depending on if your QT used the procedural setup or the UV's

QuickCurve 2024 for Blender 4.0

New Features

Custom Hotkeys - Change the hotkeys for practically every single command, the UI is automatically updated to display your new hotkeys
Customize Startup Settings - Choose your own default settings to have every time you launch QuickCurve
More built-in Custom Brushes and Profiles
Material Picker in the QuickMenu so you can draw with Materials
Detailed Error Messages when something goes wrong

UI

Border around drawing area
Third color for hotkeys
Preview for Cyclic drawing
Mac Metal support!

Improvements

Resolution setting now goes from 1-10 for more control
Mouse movement to change settings now supports wrapping around viewport
Ctrl/Shift/Alt as multipliers to affect changing settings are now standardized
Randomize is now a global multiplier and you can choose which values are affected by the randomization
Custom Brush system added object picker
Refined system on handling custom brushes to leave original object intact
Store points in global space so you can draw Ngon points on surface even while changing perspective
Option to Mirror around World Origin instead of 3D Cursor
Depth setting is only shown when using a brush that can take advantage of it
Only active in Object mode but stays open so you can jump back and forth between regular editing/sculpting and drawing in QC Object mode
Compatibility with Hidden/Isolated objects
All unused hotkeys are now passing through, QuickCurve only takes over the exact hotkeys you specify
Erase only on selected objects for better performance
Various Voxel and modifier controls have moved into QuickDeform, where they make more sense
N panel now moves UI text out of the way to not interfere
Improved Reset setting to now reset more (all) settings
Line Mode checkbox added in Ctrl D menu to force Line Mode at all times instead of needing to press Alt Shift LMB

Bug Fixes

Consistent Twist
Wrapping on small scale objects
Rename settings to be more descriptive
Only draws UI in one viewport

QuickCurve 2023 for Blender 3.4

New Features

Add more tools to Ctrl+D pie menu
New setting for custom mouse speed multiplier for users with vastly different DPI/Monitor sizes
New setting to auto circularize after drawing a curve
Autohide objects after selecting them for Custom Mesh

Bug Fixes

Renamed some preferences for clarity
Support different Blender UI resolution sizes
Adjust array
Custom mesh
Ctrl/Alt Y hotkey stickiness

QuickCurve 2022 for Blender 3.3.1

Eraser fix
Smaller minimum UI text size

QuickCurve 2022 for Blender 3.1.2

Pressure

QuickCurve 2022 Version 2 for Blender 3.1

Bug Fixes

Workplane horizon error
Revolve mesh normal issues
Overlays error
UI text not visible under N panel, now automatically moves over
Ctrl Shift F not passing through
Curve Smoothing through QD
Merge to active array issue
Mirror + Mods From Active bug
Fixed creation of extra empties

Drawing improvements

Upgrade to GPU drawing method
Line mode replaced with just pressing a hotkey
More accurate eraser that can split curves
Redesigned Custom Object system from scratch
Surface drawing improvements
Voxel Object Improvements
Better Mirror handling

Duplicate and Delete support

Modifiers/Materials from Active support

Resolution fix

New Preferences

Auto orthographic
Custom colors and line thickness

Wrap mode

Draw wrapping curves over objects

2 Point Workplane

Select 2 points to orient the workplane between them

QuickCurve V_3_0 For Blender 2.93.1

New voxel modeling workflow!

Linear array + Interactive array

Added new brush hotkeys (1-2, only in object mode)

Fix for Ngon add pt on confirm preview

Ngon RMB to confirm instead of MMB (MMB for Alt Nav users)

Naming fixes

Tooltips added

Fixed Taper direction

QuickCurve 2022 Version 1 for Blender 3.0

Voxel Modeling 2.0 - Most changes are under the hood but the workflow is much more stable now, and integrates very well with new QuickDeform options

Redesigned Pie Menu

Surface draw on selected option. This is useful if you want to be more selective with what object you use as collision geometry for drawing on the surface

Interactive Array improvements and general bug fixes

You don't need to install a different version if you are on mac anymore, this one works on any OS

QuickCurve V_2_8 For Blender 2.93

Naming fixes

Tooltips added

Fixed Taper direction

QuickCurve V_2_5 For Blender 2.93

Bug fixes

Circularize

Shift X

Overlay UI jitter

Edit size

Copy to modifiers with Convert to Mesh active

Zero size brush error

Working off of 0,0,0 in perspective mode is now fixed, simply move your 3D cursor to your new working location

QuickCurve V_2_4 For Blender 2.83, 2.91, 2.92

Bug fixes

Circularize

Shift X

Overlay UI jitter

Edit size

Copy to modifiers with Convert to Mesh active

Zero size brush error

QuickCurve V_2_3 For Blender 2.83, 2.91, 2.92

Bug fixes

Circularize

Shift X

Overlay UI jitter

Edit size

Copy to modifiers with Convert to Mesh active

Zero size brush error

QuickCurve V_2_2 For Blender 2.91

Q conflict with other addons

Prevent maximize screen crash error (Go full screen BEFORE running the tool)

Mac fix

QuickCurve V_2 For Blender 2.91

Hotkeys now match Blenders style in that you don't have to press and hold anymore! IE: Press 'F' once and let go to activate brush resizing by moving the mouse, and then you can either press the same hotkey to close it or press LMB

When editing any settings holding Shift/Ctrl/Alt will slow it down/speed it up/drastically speed it up respectively. This is very useful if your scene is really big or small and the default speed isn't enough

Convert curve to geometry after drawing with CTRL D menu option

Revamped resolution, much better bezier point distribution for easier editing

New Depth setting which acts as a scale along the drawing direction. By default, this is linked 1:1 with the Width so the larger your brush the deeper into 3D space it goes. However If you change the Depth size it will decouple and now regardless of your size, the depth will be the value you set it to. Press 'K' to reset it. Note: Does not work when drawing on surface

Isolate and Hide support

Instanced/multi user geometry support

Fixed depth sample and depth editing

Improved Collection management

Option to add a point on final NGON confirmation

Cavity/Shadow bug fixes

Revamped Mirror and Array system, more intuitive and simple

Unified N Panel with all QuickTools

QuickCurve V_2_1 For Blender 2.91

3D Mouse Support

Hotkeys now match Blenders style in that you don't have to press and hold anymore! IE: Press 'F' once and let go to activate brush resizing by moving the mouse, and then you can either press the same hotkey to close it or press LMB

When editing any settings holding Shift/Ctrl/Alt will slow it down/speed it up/drastically speed it up respectively. This is very useful if your scene is really big or small and the default speed isn't enough

Convert curve to geometry after drawing with CTRL D menu option

Revamped resolution, much better bezier point distribution for easier editing

New Depth setting which acts as a scale along the drawing direction. By default, this is linked 1:1 with the Width so the larger your brush the deeper into 3D space it goes. However If you change the Depth size it will decouple and now regardless of your size, the depth will be the value you set it to. Press 'K' to reset it. Note: Does not work when drawing on surface

Isolate and Hide support

Instanced/multi user geometry support

Fixed depth sample and depth editing

Improved Collection management

Option to add a point on final NGON confirmation

Cavity/Shadow bug fixes

Revamped Mirror and Array system, more intuitive and simple

Unified N Panel with all QuickTools

Bug Fixes and improved Alt Nav support

QuickCurve V_1_3 For Blender 2.83, 2.90.1, 2.91

Draw in Sculpt mode!

Voxel Remesh every curve automatically with resolution setting in Ctrl D menu in either Sculpt and Object mode

Merge To Active set to 'ON' when drawing in sculpt mode will remesh AFTER the shape is joined together, thus creating one solid mesh. Merge To Active 'OFF' will keep each mesh separate, thus creating an automatic face set. Both methods can be super useful depending on task!

Alt + F change depth of shape after it's been drawn

Option added type Depth Ctrl D menu

Option added change Direction Ctrl D menu

Improvements Rotate/Move/Scale system when editing shapes

Resets shading mode back whatever had exiting addon

Hide instance plane when arraying object

Fix random size not resetting bug

Fix cavity/shadow bug

Fix alt nav bug

QuickCurve V_1_2 For Blender 2.83, 2.90.1, 2.91

Draw Sculpt mode!

Voxel Remesh every curve automatically resolution setting Ctrl D menu either Sculpt Object mode

Merge Active set 'ON' when drawing sculpt mode remesh AFTER shape joined together, thus creating one solid mesh. Merge Active 'OFF' keep each mesh separate, thus creating automatic face set. Both methods super useful depending task!

Alt + F change depth shape after it's been drawn

Option added type Depth Ctrl D menu

Option added change Direction Ctrl D menu

Improvements Rotate/Move/Scale system when editing shapes

Resets shading mode back whatever had exiting addon

Hide instance plane when arraying object

Fix random size not resetting bug

Fix cavity/shadow bug

QuickCurve

QuickCurve enables draw round box custom profile even custom objects right view!

New Snapping system works combination QuickDeform

Select smoothing amount snapping angle draw perfectly straight lines even perspective!

Hold SHIFT temporarily draw freehand

Line Mode/Freehand drawing mode

Draw curves along objects surface normal workplane

Supports curve curve drawing!

Comes Eraser :)

Customizable settings per curve before OR after drawing!

Taper

Random noise

Random size

Twist

Add noise

Change size

And much more

Draw Pressure sensitivity

Custom Profile/OBJ Drawing

If single face curve use profile

If mesh use draw array copies along curve

Ensure proper orientation make sure mesh transformations applied laying "Z up" facing "Negative Y" forward direction

Mirror/Array/Revolve Cursor System V2

When select axes CTRL D menu draw every modifier empty created linked

With Modifiers From Active (enabled default) draw Mirror/Array/Revolve settings selected object

As soon draw shape checkboxes TURN OFF. Power method comes ability multiple setups reactivating checkbox setting cursor location, then bounce between new objects choosing different selected object before drawing. Try out!